NVIDIA: SAUCE: perf: arm_cspmu: add stop counters to impl ops
Adds stop_counters function pointer to implementation ops to allow for vendor implementations of this function. The default implementation is set to the existing stop_counters function. Signed-off-by: Eric Funsten <efunsten@nvidia.com> Signed-off-by: Laxman Dewangan <ldewangan@nvidia.com> Acked-by: Noah Wager <noah.wager@canonical.com> Acked-by: Jacob Martin <jacob.martin@canonical.com> Signed-off-by: Noah Wager <noah.wager@canonical.com>
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@@ -137,6 +137,8 @@ static DEFINE_MUTEX(arm_cspmu_lock);
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static void arm_cspmu_set_ev_filter(struct arm_cspmu *cspmu,
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struct hw_perf_event *hwc, u32 filter);
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static inline void arm_cspmu_stop_counters(struct arm_cspmu *cspmu);
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static struct acpi_apmt_node *arm_cspmu_apmt_node(struct device *dev)
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{
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struct acpi_apmt_node **ptr = dev_get_platdata(dev);
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@@ -491,6 +493,7 @@ static int arm_cspmu_init_impl_ops(struct arm_cspmu *cspmu)
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DEFAULT_IMPL_OP(event_filter),
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DEFAULT_IMPL_OP(set_ev_filter),
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DEFAULT_IMPL_OP(event_attr_is_visible),
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DEFAULT_IMPL_OP(stop_counters),
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};
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/* Firmware may override implementer/product ID from PMIIDR */
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@@ -625,7 +628,7 @@ static void arm_cspmu_disable(struct pmu *pmu)
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{
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struct arm_cspmu *cspmu = to_arm_cspmu(pmu);
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arm_cspmu_stop_counters(cspmu);
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cspmu->impl.ops.stop_counters(cspmu);
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}
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static int arm_cspmu_get_event_idx(struct arm_cspmu_hw_events *hw_events,
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@@ -1103,7 +1106,7 @@ static irqreturn_t arm_cspmu_handle_irq(int irq_num, void *dev)
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DECLARE_BITMAP(pmovs, ARM_CSPMU_MAX_HW_CNTRS);
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bool handled = false;
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arm_cspmu_stop_counters(cspmu);
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cspmu->impl.ops.stop_counters(cspmu);
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has_overflowed = arm_cspmu_get_reset_overflow(cspmu, (u32 *)pmovs);
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if (!has_overflowed)
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@@ -121,6 +121,8 @@ struct arm_cspmu_impl_ops {
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/* Hide/show unsupported events */
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umode_t (*event_attr_is_visible)(struct kobject *kobj,
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struct attribute *attr, int unused);
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/* Disable all counters */
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void (*stop_counters)(struct arm_cspmu *cspmu);
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};
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/* Vendor/implementer registration parameter. */
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