NVIDIA: SAUCE: memory: tegra: add bwmgr id for display client

Use correct BPMP BWMGR id for display client.

Bug 5411869

Change-Id: Ide8ffa27a0f84a9ca6b078df202f84efa411d72d
Signed-off-by: Johnny Liu <johnliu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/3rdparty/canonical/linux-noble/+/3422436
Reviewed-by: Sumit Gupta <sumitg@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Ishan Shah <ishah@nvidia.com>
Reviewed-by: Amulya Yarlagadda <ayarlagadda@nvidia.com>
This commit is contained in:
Johnny Liu
2025-08-03 02:37:26 +00:00
committed by mobile promotions
parent fb925f9cec
commit a22ffc04be
+3 -1
View File
@@ -1,6 +1,6 @@
// SPDX-License-Identifier: GPL-2.0-only
/*
* Copyright (C) 2024, NVIDIA CORPORATION. All rights reserved.
* Copyright (C) 2024-2025, NVIDIA CORPORATION. All rights reserved.
*/
#include <soc/tegra/mc.h>
@@ -457,6 +457,8 @@ static const struct tegra_mc_client tegra264_mc_clients[] = {
}, {
.id = TEGRA264_MEMORY_CLIENT_DISPR,
.name = "dispr",
.bpmp_id = TEGRA264_BWMGR_DISPLAY,
.type = TEGRA_ICC_ISO_DISPLAY,
}, {
.id = TEGRA264_MEMORY_CLIENT_MSSSEQR,
.name = "mssseqr",