drm/v3d: Ensure job pointer is set to NULL after job completion

BugLink: https://bugs.launchpad.net/bugs/2107449

[ Upstream commit e4b5ccd392b92300a2b341705cc4805681094e49 ]

After a job completes, the corresponding pointer in the device must
be set to NULL. Failing to do so triggers a warning when unloading
the driver, as it appears the job is still active. To prevent this,
assign the job pointer to NULL after completing the job, indicating
the job has finished.

Fixes: 14d1d19086 ("drm/v3d: Remove the bad signaled() implementation.")
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20250113154741.67520-1-mcanal@igalia.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
CVE-2025-21697
Signed-off-by: Koichiro Den <koichiro.den@canonical.com>
Signed-off-by: Stefan Bader <stefan.bader@canonical.com>
This commit is contained in:
Maíra Canal
2025-01-13 12:47:40 -03:00
committed by Stefan Bader
parent d0d5e791dc
commit 39517fb503
+4
View File
@@ -118,6 +118,7 @@ v3d_irq(int irq, void *arg)
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
v3d->bin_job = NULL;
status = IRQ_HANDLED;
}
@@ -138,6 +139,7 @@ v3d_irq(int irq, void *arg)
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
v3d->render_job = NULL;
status = IRQ_HANDLED;
}
@@ -158,6 +160,7 @@ v3d_irq(int irq, void *arg)
trace_v3d_csd_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
v3d->csd_job = NULL;
status = IRQ_HANDLED;
}
@@ -205,6 +208,7 @@ v3d_hub_irq(int irq, void *arg)
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
v3d->tfu_job = NULL;
status = IRQ_HANDLED;
}