drm/aspeed: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-5-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann
2023-03-13 16:51:17 +01:00
parent 497cc665ed
commit 74e6a79fe8
+2 -2
View File
@@ -15,7 +15,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_device.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
@@ -341,7 +341,7 @@ static int aspeed_gfx_probe(struct platform_device *pdev)
if (ret)
goto err_unload;
drm_fbdev_generic_setup(&priv->drm, 32);
drm_fbdev_dma_setup(&priv->drm, 32);
return 0;
err_unload: