drm/aspeed: Use GEM DMA fbdev emulation
Use the fbdev emulation that is optimized for DMA helpers. Avoids possible shadow buffering and makes the code simpler. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-5-tzimmermann@suse.de
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@@ -15,7 +15,7 @@
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#include <drm/drm_atomic_helper.h>
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#include <drm/drm_device.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_dma.h>
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#include <drm/drm_gem_dma_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include <drm/drm_module.h>
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@@ -341,7 +341,7 @@ static int aspeed_gfx_probe(struct platform_device *pdev)
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if (ret)
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goto err_unload;
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drm_fbdev_generic_setup(&priv->drm, 32);
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drm_fbdev_dma_setup(&priv->drm, 32);
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return 0;
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err_unload:
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