drm/mxsfb: Use GEM DMA fbdev emulation
Use the fbdev emulation that is optimized for DMA helpers. Avoids possible shadow buffering and makes the code simpler. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-14-tzimmermann@suse.de
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@@ -20,7 +20,7 @@
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#include <drm/drm_bridge.h>
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#include <drm/drm_connector.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_dma.h>
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#include <drm/drm_fourcc.h>
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#include <drm/drm_gem_dma_helper.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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@@ -365,7 +365,7 @@ static int mxsfb_probe(struct platform_device *pdev)
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if (ret)
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goto err_unload;
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drm_fbdev_generic_setup(drm, 32);
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drm_fbdev_dma_setup(drm, 32);
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return 0;
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