Merge branch 'sched-core-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip

* 'sched-core-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip: (49 commits)
  stop_machine: Move local variable closer to the usage site in cpu_stop_cpu_callback()
  sched, wait: Use wrapper functions
  sched: Remove a stale comment
  ondemand: Make the iowait-is-busy time a sysfs tunable
  ondemand: Solve a big performance issue by counting IOWAIT time as busy
  sched: Intoduce get_cpu_iowait_time_us()
  sched: Eliminate the ts->idle_lastupdate field
  sched: Fold updating of the last_update_time_info into update_ts_time_stats()
  sched: Update the idle statistics in get_cpu_idle_time_us()
  sched: Introduce a function to update the idle statistics
  sched: Add a comment to get_cpu_idle_time_us()
  cpu_stop: add dummy implementation for UP
  sched: Remove rq argument to the tracepoints
  rcu: need barrier() in UP synchronize_sched_expedited()
  sched: correctly place paranioa memory barriers in synchronize_sched_expedited()
  sched: kill paranoia check in synchronize_sched_expedited()
  sched: replace migration_thread with cpu_stop
  stop_machine: reimplement using cpu_stop
  cpu_stop: implement stop_cpu[s]()
  sched: Fix select_idle_sibling() logic in select_task_rq_fair()
  ...
This commit is contained in:
Linus Torvalds
2010-05-18 08:27:54 -07:00
39 changed files with 1253 additions and 1261 deletions
+5 -11
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@@ -21,8 +21,7 @@ extern int number_of_cpusets; /* How many cpusets are defined in system? */
extern int cpuset_init(void);
extern void cpuset_init_smp(void);
extern void cpuset_cpus_allowed(struct task_struct *p, struct cpumask *mask);
extern void cpuset_cpus_allowed_locked(struct task_struct *p,
struct cpumask *mask);
extern int cpuset_cpus_allowed_fallback(struct task_struct *p);
extern nodemask_t cpuset_mems_allowed(struct task_struct *p);
#define cpuset_current_mems_allowed (current->mems_allowed)
void cpuset_init_current_mems_allowed(void);
@@ -69,9 +68,6 @@ struct seq_file;
extern void cpuset_task_status_allowed(struct seq_file *m,
struct task_struct *task);
extern void cpuset_lock(void);
extern void cpuset_unlock(void);
extern int cpuset_mem_spread_node(void);
static inline int cpuset_do_page_mem_spread(void)
@@ -105,10 +101,11 @@ static inline void cpuset_cpus_allowed(struct task_struct *p,
{
cpumask_copy(mask, cpu_possible_mask);
}
static inline void cpuset_cpus_allowed_locked(struct task_struct *p,
struct cpumask *mask)
static inline int cpuset_cpus_allowed_fallback(struct task_struct *p)
{
cpumask_copy(mask, cpu_possible_mask);
cpumask_copy(&p->cpus_allowed, cpu_possible_mask);
return cpumask_any(cpu_active_mask);
}
static inline nodemask_t cpuset_mems_allowed(struct task_struct *p)
@@ -157,9 +154,6 @@ static inline void cpuset_task_status_allowed(struct seq_file *m,
{
}
static inline void cpuset_lock(void) {}
static inline void cpuset_unlock(void) {}
static inline int cpuset_mem_spread_node(void)
{
return 0;
-2
View File
@@ -64,8 +64,6 @@ static inline long rcu_batches_completed_bh(void)
return 0;
}
extern int rcu_expedited_torture_stats(char *page);
static inline void rcu_force_quiescent_state(void)
{
}
-1
View File
@@ -36,7 +36,6 @@ extern void rcu_sched_qs(int cpu);
extern void rcu_bh_qs(int cpu);
extern void rcu_note_context_switch(int cpu);
extern int rcu_needs_cpu(int cpu);
extern int rcu_expedited_torture_stats(char *page);
#ifdef CONFIG_TREE_PREEMPT_RCU
+37 -33
View File
@@ -274,11 +274,17 @@ extern cpumask_var_t nohz_cpu_mask;
#if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ)
extern int select_nohz_load_balancer(int cpu);
extern int get_nohz_load_balancer(void);
extern int nohz_ratelimit(int cpu);
#else
static inline int select_nohz_load_balancer(int cpu)
{
return 0;
}
static inline int nohz_ratelimit(int cpu)
{
return 0;
}
#endif
/*
@@ -953,6 +959,7 @@ struct sched_domain {
char *name;
#endif
unsigned int span_weight;
/*
* Span of all CPUs in this domain.
*
@@ -1025,12 +1032,17 @@ struct sched_domain;
#define WF_SYNC 0x01 /* waker goes to sleep after wakup */
#define WF_FORK 0x02 /* child wakeup after fork */
#define ENQUEUE_WAKEUP 1
#define ENQUEUE_WAKING 2
#define ENQUEUE_HEAD 4
#define DEQUEUE_SLEEP 1
struct sched_class {
const struct sched_class *next;
void (*enqueue_task) (struct rq *rq, struct task_struct *p, int wakeup,
bool head);
void (*dequeue_task) (struct rq *rq, struct task_struct *p, int sleep);
void (*enqueue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*dequeue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*yield_task) (struct rq *rq);
void (*check_preempt_curr) (struct rq *rq, struct task_struct *p, int flags);
@@ -1039,7 +1051,8 @@ struct sched_class {
void (*put_prev_task) (struct rq *rq, struct task_struct *p);
#ifdef CONFIG_SMP
int (*select_task_rq)(struct task_struct *p, int sd_flag, int flags);
int (*select_task_rq)(struct rq *rq, struct task_struct *p,
int sd_flag, int flags);
void (*pre_schedule) (struct rq *this_rq, struct task_struct *task);
void (*post_schedule) (struct rq *this_rq);
@@ -1076,36 +1089,8 @@ struct load_weight {
unsigned long weight, inv_weight;
};
/*
* CFS stats for a schedulable entity (task, task-group etc)
*
* Current field usage histogram:
*
* 4 se->block_start
* 4 se->run_node
* 4 se->sleep_start
* 6 se->load.weight
*/
struct sched_entity {
struct load_weight load; /* for load-balancing */
struct rb_node run_node;
struct list_head group_node;
unsigned int on_rq;
u64 exec_start;
u64 sum_exec_runtime;
u64 vruntime;
u64 prev_sum_exec_runtime;
u64 last_wakeup;
u64 avg_overlap;
u64 nr_migrations;
u64 start_runtime;
u64 avg_wakeup;
#ifdef CONFIG_SCHEDSTATS
struct sched_statistics {
u64 wait_start;
u64 wait_max;
u64 wait_count;
@@ -1137,6 +1122,24 @@ struct sched_entity {
u64 nr_wakeups_affine_attempts;
u64 nr_wakeups_passive;
u64 nr_wakeups_idle;
};
#endif
struct sched_entity {
struct load_weight load; /* for load-balancing */
struct rb_node run_node;
struct list_head group_node;
unsigned int on_rq;
u64 exec_start;
u64 sum_exec_runtime;
u64 vruntime;
u64 prev_sum_exec_runtime;
u64 nr_migrations;
#ifdef CONFIG_SCHEDSTATS
struct sched_statistics statistics;
#endif
#ifdef CONFIG_FAIR_GROUP_SCHED
@@ -1839,6 +1842,7 @@ extern void sched_clock_idle_sleep_event(void);
extern void sched_clock_idle_wakeup_event(u64 delta_ns);
#ifdef CONFIG_HOTPLUG_CPU
extern void move_task_off_dead_cpu(int dead_cpu, struct task_struct *p);
extern void idle_task_exit(void);
#else
static inline void idle_task_exit(void) {}
+95 -27
View File
@@ -1,13 +1,101 @@
#ifndef _LINUX_STOP_MACHINE
#define _LINUX_STOP_MACHINE
/* "Bogolock": stop the entire machine, disable interrupts. This is a
very heavy lock, which is equivalent to grabbing every spinlock
(and more). So the "read" side to such a lock is anything which
disables preeempt. */
#include <linux/cpu.h>
#include <linux/cpumask.h>
#include <linux/list.h>
#include <asm/system.h>
/*
* stop_cpu[s]() is simplistic per-cpu maximum priority cpu
* monopolization mechanism. The caller can specify a non-sleeping
* function to be executed on a single or multiple cpus preempting all
* other processes and monopolizing those cpus until it finishes.
*
* Resources for this mechanism are preallocated when a cpu is brought
* up and requests are guaranteed to be served as long as the target
* cpus are online.
*/
typedef int (*cpu_stop_fn_t)(void *arg);
#ifdef CONFIG_SMP
struct cpu_stop_work {
struct list_head list; /* cpu_stopper->works */
cpu_stop_fn_t fn;
void *arg;
struct cpu_stop_done *done;
};
int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg);
void stop_one_cpu_nowait(unsigned int cpu, cpu_stop_fn_t fn, void *arg,
struct cpu_stop_work *work_buf);
int stop_cpus(const struct cpumask *cpumask, cpu_stop_fn_t fn, void *arg);
int try_stop_cpus(const struct cpumask *cpumask, cpu_stop_fn_t fn, void *arg);
#else /* CONFIG_SMP */
#include <linux/workqueue.h>
struct cpu_stop_work {
struct work_struct work;
cpu_stop_fn_t fn;
void *arg;
};
static inline int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg)
{
int ret = -ENOENT;
preempt_disable();
if (cpu == smp_processor_id())
ret = fn(arg);
preempt_enable();
return ret;
}
static void stop_one_cpu_nowait_workfn(struct work_struct *work)
{
struct cpu_stop_work *stwork =
container_of(work, struct cpu_stop_work, work);
preempt_disable();
stwork->fn(stwork->arg);
preempt_enable();
}
static inline void stop_one_cpu_nowait(unsigned int cpu,
cpu_stop_fn_t fn, void *arg,
struct cpu_stop_work *work_buf)
{
if (cpu == smp_processor_id()) {
INIT_WORK(&work_buf->work, stop_one_cpu_nowait_workfn);
work_buf->fn = fn;
work_buf->arg = arg;
schedule_work(&work_buf->work);
}
}
static inline int stop_cpus(const struct cpumask *cpumask,
cpu_stop_fn_t fn, void *arg)
{
if (cpumask_test_cpu(raw_smp_processor_id(), cpumask))
return stop_one_cpu(raw_smp_processor_id(), fn, arg);
return -ENOENT;
}
static inline int try_stop_cpus(const struct cpumask *cpumask,
cpu_stop_fn_t fn, void *arg)
{
return stop_cpus(cpumask, fn, arg);
}
#endif /* CONFIG_SMP */
/*
* stop_machine "Bogolock": stop the entire machine, disable
* interrupts. This is a very heavy lock, which is equivalent to
* grabbing every spinlock (and more). So the "read" side to such a
* lock is anything which disables preeempt.
*/
#if defined(CONFIG_STOP_MACHINE) && defined(CONFIG_SMP)
/**
@@ -36,24 +124,7 @@ int stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus);
*/
int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus);
/**
* stop_machine_create: create all stop_machine threads
*
* Description: This causes all stop_machine threads to be created before
* stop_machine actually gets called. This can be used by subsystems that
* need a non failing stop_machine infrastructure.
*/
int stop_machine_create(void);
/**
* stop_machine_destroy: destroy all stop_machine threads
*
* Description: This causes all stop_machine threads which were created with
* stop_machine_create to be destroyed again.
*/
void stop_machine_destroy(void);
#else
#else /* CONFIG_STOP_MACHINE && CONFIG_SMP */
static inline int stop_machine(int (*fn)(void *), void *data,
const struct cpumask *cpus)
@@ -65,8 +136,5 @@ static inline int stop_machine(int (*fn)(void *), void *data,
return ret;
}
static inline int stop_machine_create(void) { return 0; }
static inline void stop_machine_destroy(void) { }
#endif /* CONFIG_SMP */
#endif /* _LINUX_STOP_MACHINE */
#endif /* CONFIG_STOP_MACHINE && CONFIG_SMP */
#endif /* _LINUX_STOP_MACHINE */
+4 -1
View File
@@ -42,6 +42,7 @@ enum tick_nohz_mode {
* @idle_waketime: Time when the idle was interrupted
* @idle_exittime: Time when the idle state was left
* @idle_sleeptime: Sum of the time slept in idle with sched tick stopped
* @iowait_sleeptime: Sum of the time slept in idle with sched tick stopped, with IO outstanding
* @sleep_length: Duration of the current idle sleep
* @do_timer_lst: CPU was the last one doing do_timer before going idle
*/
@@ -60,7 +61,7 @@ struct tick_sched {
ktime_t idle_waketime;
ktime_t idle_exittime;
ktime_t idle_sleeptime;
ktime_t idle_lastupdate;
ktime_t iowait_sleeptime;
ktime_t sleep_length;
unsigned long last_jiffies;
unsigned long next_jiffies;
@@ -124,6 +125,7 @@ extern void tick_nohz_stop_sched_tick(int inidle);
extern void tick_nohz_restart_sched_tick(void);
extern ktime_t tick_nohz_get_sleep_length(void);
extern u64 get_cpu_idle_time_us(int cpu, u64 *last_update_time);
extern u64 get_cpu_iowait_time_us(int cpu, u64 *last_update_time);
# else
static inline void tick_nohz_stop_sched_tick(int inidle) { }
static inline void tick_nohz_restart_sched_tick(void) { }
@@ -134,6 +136,7 @@ static inline ktime_t tick_nohz_get_sleep_length(void)
return len;
}
static inline u64 get_cpu_idle_time_us(int cpu, u64 *unused) { return -1; }
static inline u64 get_cpu_iowait_time_us(int cpu, u64 *unused) { return -1; }
# endif /* !NO_HZ */
#endif
+15 -20
View File
@@ -127,12 +127,26 @@ static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
/*
* Used for wake-one threads:
*/
static inline void __add_wait_queue_exclusive(wait_queue_head_t *q,
wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue(q, wait);
}
static inline void __add_wait_queue_tail(wait_queue_head_t *head,
wait_queue_t *new)
wait_queue_t *new)
{
list_add_tail(&new->task_list, &head->task_list);
}
static inline void __add_wait_queue_tail_exclusive(wait_queue_head_t *q,
wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue_tail(q, wait);
}
static inline void __remove_wait_queue(wait_queue_head_t *head,
wait_queue_t *old)
{
@@ -403,25 +417,6 @@ do { \
__ret; \
})
/*
* Must be called with the spinlock in the wait_queue_head_t held.
*/
static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q,
wait_queue_t * wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue_tail(q, wait);
}
/*
* Must be called with the spinlock in the wait_queue_head_t held.
*/
static inline void remove_wait_queue_locked(wait_queue_head_t *q,
wait_queue_t * wait)
{
__remove_wait_queue(q, wait);
}
/*
* These are the old interfaces to sleep waiting for an event.
* They are racy. DO NOT use them, use the wait_event* interfaces above.