powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex

Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
  - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
    lv1_gpu_context_attribute() hypervisor call,
  - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
Geert Uytterhoeven
2008-10-30 08:12:58 +00:00
committed by Paul Mackerras
parent 486936cd93
commit 9b82f3e617
6 changed files with 14 additions and 38 deletions

View File

@@ -59,8 +59,6 @@ static struct ps3av {
struct ps3av_reply_hdr reply_hdr;
u8 raw[PS3AV_BUF_SIZE];
} recv_buf;
void (*flip_ctl)(int on, void *data);
void *flip_data;
} *ps3av;
/* color space */
@@ -939,24 +937,6 @@ int ps3av_audio_mute(int mute)
EXPORT_SYMBOL_GPL(ps3av_audio_mute);
void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
void *flip_data)
{
mutex_lock(&ps3av->mutex);
ps3av->flip_ctl = flip_ctl;
ps3av->flip_data = flip_data;
mutex_unlock(&ps3av->mutex);
}
EXPORT_SYMBOL_GPL(ps3av_register_flip_ctl);
void ps3av_flip_ctl(int on)
{
mutex_lock(&ps3av->mutex);
if (ps3av->flip_ctl)
ps3av->flip_ctl(on, ps3av->flip_data);
mutex_unlock(&ps3av->mutex);
}
static int ps3av_probe(struct ps3_system_bus_device *dev)
{
int res;

View File

@@ -864,7 +864,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
{
int res;
ps3av_flip_ctl(0); /* flip off */
mutex_lock(&ps3_gpu_mutex);
/* avb packet */
res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb),
@@ -878,7 +878,7 @@ int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len)
res);
out:
ps3av_flip_ctl(1); /* flip on */
mutex_unlock(&ps3_gpu_mutex);
return res;
}