video: mmp: add pitch info in mmp_win structure

Add pitch length info of graphics/video layer, pitch is used
to represent line length in byte, the usage depends on pix_fmt.
If the fmt is YUV, the pitch[0] will be Y length,pitch[1]
will be U length, pitch[2] will be V lenth.
If the fmt is RGB, the picth[0] will be line lenth, and
pitch[1]/pitch[2] will be 0 and not be used.

Signed-off-by: Jing Xiang <jxiang@marvell.com>
Signed-off-by: Jett.Zhou <jtzhou@marvell.com>
Signed-off-by: Zhou Zhu <zzhu3@marvell.com>
Reviewed-by: Daniel Drake <dsd@laptop.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Jing Xiang
2013-09-13 14:59:49 +08:00
committed by Tomi Valkeinen
parent cc50bc5bb2
commit 24586d8342
3 changed files with 34 additions and 7 deletions
+5
View File
@@ -91,6 +91,11 @@ struct mmp_win {
u16 up_crop;
u16 bottom_crop;
int pix_fmt;
/*
* pitch[0]: graphics/video layer line length or y pitch
* pitch[1]/pitch[2]: video u/v pitch if non-zero
*/
u32 pitch[3];
};
struct mmp_addr {