HID: hid-steam: Fix use-after-free when detaching device

[ Upstream commit e53fc232a65f7488ab75d03a5b95f06aaada7262 ]

When a hid-steam device is removed it must clean up the client_hdev used for
intercepting hidraw access. This can lead to scheduling deferred work to
reattach the input device. Though the cleanup cancels the deferred work, this
was done before the client_hdev itself is cleaned up, so it gets rescheduled.
This patch fixes the ordering to make sure the deferred work is properly
canceled.

Reported-by: syzbot+0154da2d403396b2bd59@syzkaller.appspotmail.com
Fixes: 79504249d7e2 ("HID: hid-steam: Move hidraw input (un)registering to work")
Signed-off-by: Vicki Pfau <vi@endrift.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Vicki Pfau
2025-02-27 15:41:33 -08:00
committed by Greg Kroah-Hartman
parent 89f92c4215
commit a899adf706

View File

@@ -1327,11 +1327,11 @@ static void steam_remove(struct hid_device *hdev)
return;
}
hid_destroy_device(steam->client_hdev);
cancel_delayed_work_sync(&steam->mode_switch);
cancel_work_sync(&steam->work_connect);
cancel_work_sync(&steam->rumble_work);
cancel_work_sync(&steam->unregister_work);
hid_destroy_device(steam->client_hdev);
steam->client_hdev = NULL;
steam->client_opened = 0;
if (steam->quirks & STEAM_QUIRK_WIRELESS) {