pinctrl: API changes to support multiple states per device
The API model is changed from: p = pinctrl_get(dev, "state1"); pinctrl_enable(p); ... pinctrl_disable(p); pinctrl_put(p); p = pinctrl_get(dev, "state2"); pinctrl_enable(p); ... pinctrl_disable(p); pinctrl_put(p); to this: p = pinctrl_get(dev); s1 = pinctrl_lookup_state(p, "state1"); s2 = pinctrl_lookup_state(p, "state2"); pinctrl_select_state(p, s1); ... pinctrl_select_state(p, s2); ... pinctrl_put(p); This allows devices to directly transition between states without disabling the pin controller programming and put()/get()ing the configuration data each time. This model will also better suit pinconf programming, which doesn't have a concept of "disable". The special-case hogging feature of pin controllers is re-written to use the regular APIs instead of special-case code. Hence, the pinmux-hogs debugfs file is removed; see the top-level pinctrl-handles files for equivalent data. Signed-off-by: Stephen Warren <swarren@nvidia.com> Acked-by: Dong Aisheng <dong.aisheng@linaro.org> Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
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Linus Walleij
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0e3db173e2
commit
6e5e959dde
@@ -21,23 +21,22 @@
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* same name as the pin controllers own dev_name(), the map entry will be
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* hogged by the driver itself upon registration
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* @name: the name of this specific map entry for the particular machine.
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* This is the second parameter passed to pinmux_get() when you want
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* to have several mappings to the same device
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* This is the parameter passed to pinmux_lookup_state()
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* @ctrl_dev_name: the name of the device controlling this specific mapping,
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* the name must be the same as in your struct device*
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* @function: a function in the driver to use for this mapping, the driver
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* will lookup the function referenced by this ID on the specified
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* pin control device
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* @group: sometimes a function can map to different pin groups, so this
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* selects a certain specific pin group to activate for the function, if
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* left as NULL, the first applicable group will be used
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* @function: a function in the driver to use for this mapping, the driver
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* will lookup the function referenced by this ID on the specified
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* pin control device
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*/
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struct pinctrl_map {
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const char *dev_name;
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const char *name;
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const char *ctrl_dev_name;
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const char *function;
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const char *group;
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const char *function;
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};
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/*
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