perf ui progress: Per progress bar state
That will ease using a progress bar across multiple functions, like in the upcoming patches that will present a progress bar when collapsing histograms. Based on a previous patch by Namhyung Kim. Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: David Ahern <dsahern@gmail.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Mike Galbraith <efault@gmx.de> Cc: Paul Mackerras <paulus@samba.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Link: http://lkml.kernel.org/n/tip-cr7lq7ud9fj21bg7wvq27w1u@git.kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@@ -5,7 +5,7 @@
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#include "tui.h"
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#include "../browser.h"
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static void tui_progress__update(u64 curr, u64 total, const char *title)
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static void tui_progress__update(struct ui_progress *p)
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{
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int bar, y;
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/*
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@@ -15,7 +15,7 @@ static void tui_progress__update(u64 curr, u64 total, const char *title)
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if (use_browser <= 0)
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return;
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if (total == 0)
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if (p->total == 0)
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return;
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ui__refresh_dimensions(true);
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@@ -24,9 +24,9 @@ static void tui_progress__update(u64 curr, u64 total, const char *title)
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SLsmg_set_color(0);
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SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
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SLsmg_gotorc(y++, 1);
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SLsmg_write_string((char *)title);
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SLsmg_write_string((char *)p->title);
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SLsmg_set_color(HE_COLORSET_SELECTED);
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bar = ((SLtt_Screen_Cols - 2) * curr) / total;
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bar = ((SLtt_Screen_Cols - 2) * p->curr) / p->total;
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SLsmg_fill_region(y, 1, 1, bar, ' ');
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SLsmg_refresh();
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pthread_mutex_unlock(&ui__lock);
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