HID: hid-steam: Make sure rumble work is canceled on removal
[ Upstream commit cc4f952427aaa44ecfd92542e10a65cce67bd6f4 ] When a force feedback command is sent from userspace, work is scheduled to pass this data to the controller without blocking userspace itself. However, in theory, this work might not be properly canceled if the controller is removed at the exact right time. This patch ensures the work is properly canceled when the device is removed. Signed-off-by: Vicki Pfau <vi@endrift.com> Signed-off-by: Jiri Kosina <jkosina@suse.com> Stable-dep-of: 79504249d7e2 ("HID: hid-steam: Move hidraw input (un)registering to work") Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
committed by
Greg Kroah-Hartman
parent
653bb5225c
commit
2152b417be
@@ -1306,6 +1306,7 @@ static void steam_remove(struct hid_device *hdev)
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cancel_delayed_work_sync(&steam->mode_switch);
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cancel_work_sync(&steam->work_connect);
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cancel_work_sync(&steam->rumble_work);
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hid_destroy_device(steam->client_hdev);
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steam->client_hdev = NULL;
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steam->client_opened = 0;
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