[PATCH] x86-64: reduce x86-64 bug frame by 4 bytes
As mentioned before, the size of the bug frame can be further reduced while continuing to use instructions to encode the information. Signed-off-by: Jan Beulich <jbeulich@novell.com> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Linus Torvalds
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c47a3167d0
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049cdefe19
@@ -9,10 +9,8 @@
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*/
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struct bug_frame {
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unsigned char ud2[2];
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unsigned char mov;
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/* should use 32bit offset instead, but the assembler doesn't
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like it */
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char *filename;
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unsigned char push;
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signed int filename;
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unsigned char ret;
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unsigned short line;
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} __attribute__((packed));
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@@ -25,8 +23,8 @@ struct bug_frame {
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The magic numbers generate mov $64bitimm,%eax ; ret $offset. */
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#define BUG() \
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asm volatile( \
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"ud2 ; .byte 0xa3 ; .quad %c1 ; .byte 0xc2 ; .short %c0" :: \
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"i"(__LINE__), "i" (__stringify(__FILE__)))
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"ud2 ; pushq $%c1 ; ret $%c0" :: \
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"i"(__LINE__), "i" (__FILE__))
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void out_of_line_bug(void);
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#else
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static inline void out_of_line_bug(void) { }
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