[PATCH] x86-64: reduce x86-64 bug frame by 4 bytes

As mentioned before, the size of the bug frame can be further reduced while
continuing to use instructions to encode the information.

Signed-off-by: Jan Beulich <jbeulich@novell.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Jan Beulich
2005-09-12 18:49:25 +02:00
committed by Linus Torvalds
parent c47a3167d0
commit 049cdefe19
2 changed files with 8 additions and 10 deletions
+4 -6
View File
@@ -9,10 +9,8 @@
*/
struct bug_frame {
unsigned char ud2[2];
unsigned char mov;
/* should use 32bit offset instead, but the assembler doesn't
like it */
char *filename;
unsigned char push;
signed int filename;
unsigned char ret;
unsigned short line;
} __attribute__((packed));
@@ -25,8 +23,8 @@ struct bug_frame {
The magic numbers generate mov $64bitimm,%eax ; ret $offset. */
#define BUG() \
asm volatile( \
"ud2 ; .byte 0xa3 ; .quad %c1 ; .byte 0xc2 ; .short %c0" :: \
"i"(__LINE__), "i" (__stringify(__FILE__)))
"ud2 ; pushq $%c1 ; ret $%c0" :: \
"i"(__LINE__), "i" (__FILE__))
void out_of_line_bug(void);
#else
static inline void out_of_line_bug(void) { }